I finally got to playing this, and it's a solid experience, a step up from previous games while still very much having the tone and feel of an Apho creation. It does seem like a few minor pieces are missing- the teacher sprite is a placeholder, the companion paths don't quite finish, the ending feels rushed- but it's still pretty close to complete, and there's a lot of content for a jam game. The length is just about perfect, long enough to hold my attention but not so long it gets boring. I did feel that the checks were so hard you pretty much had to know what to put points into ahead of time, but I think my mistake was trying to balance the stats instead of going for a focused build.
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I finally got to playing this, and it's a solid experience, a step up from previous games while still very much having the tone and feel of an Apho creation. It does seem like a few minor pieces are missing- the teacher sprite is a placeholder, the companion paths don't quite finish, the ending feels rushed- but it's still pretty close to complete, and there's a lot of content for a jam game. The length is just about perfect, long enough to hold my attention but not so long it gets boring. I did feel that the checks were so hard you pretty much had to know what to put points into ahead of time, but I think my mistake was trying to balance the stats instead of going for a focused build.
Thanks for playing1