v1.0 - Full release!


At long last, the game is finally complete! No more WIP in progress! This full release features about 22k words, and includes all planned routes and endings, a couple of new achievements, and various improvements.

  • Added Justin's route.
  • Added Teddy's route / post-credits scene / achievement. (Teddy's route is started by choosing to have lunch alone. After a few lunches, you can choose to ignore him, which will end the route, in case you want to do a no-route run.)
  • Added post-credits scene and achievement for finishing the game while not on any route.
  • Updated all routes to have unique lunch breaks on the final week (starting from 24th March), if you've seen the rest of their lunch break events.
  • Updated training to have more unique events at certain stat milestones, and added more games to 'play video games'.
  • Reduced the Fortitude requirement for a partial success when attempting to eat the golem.
  • Reworked the choice to keep fighting in the golem battle to include a few more checks and make it easier.
  • Added an optional hints system, which can be enabled or disabled in the options (disabled by default). If enabled, choices will show information about potential Justice increases/decreases and stat checks, as well as a 'warning' icon beside choices that would result in a bad end (e.g. if you would not be able to pass the following stat checks.)
  • Fixed a couple of typos.

Files

legend-of-dragons-field-win-linux.zip 85 MB
Version 1.0 1 day ago
legend-of-dragons-field-osx.zip 81 MB
Version 1.0 1 day ago

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