Patch Notes 2021/10/26


General Changes:

Starting a new game will now take you to a battle preparation menu. You may change equipment and options, and review skills and information before the start of battle.

The difficulty can now be chosen. (The default difficulty from before is 'Normal')

In easy mode, the Obsidian Dragon deals less damage and has less health, and you have 5 phoenix feathers.

In hard mode, the Obsidian Dragon deals more damage, and you have no phoenix feathers.

Achievements have been added. Go get that sense of pride and accomplishment!

The stats of all characters have been adjusted to account for equipment bonuses. The stats remain mostly the same with default gear, but can be changed by gear. Additionally, Witch and Alchemist have had their ATK improved, to allow them to use physical weapons.

MAT and MDF have been renamed to MAG (Magic) and RES (Resistance).

The Alchemist may now preview a list of available mix combinations in their skills tab, under 'Recipies', before battle.

Lithomancer Rework:

The Lithomancer has had new skills added.

Gem summon skills are now hidden when a gem is active.

New Skill - Crystal Healing: Heals an ally. More effective if a gem is active.

New Skill - Crystal Cleansing: Reduces an ally's debuff duration. If a gem is active, removes debuffs instead.

Each gem now has a new skill that may only be used when the gem is active, related to the original function of the gem. In battle, these skills will be hidden unless the required gem is active.

Balance Changes:

Idunn's Vigor now immediately restores 5 MP, in addition to restoring MP over time.

Water of Life no longer has variance.

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