v1.0 patch notes
Dream Magic Heroes » Devlog
At long last, the game is finished! All planned chapters are in the game now. Enjoy! I'll be writing a longer-form devlog for the continue it jam detailing my dev process later, but for now, here's the patch notes.
Updates:
- Chapter 5 and 6 released!
- Updated Yume's face graphic.
- Reduced Guilt Incarnate's HP.
- Added a few new achievements, spirits, and characters. * If you have a save from an old version, you may need to open the achievements menu once to update the achievements.
- Added keyboard config. (Turns out I implemented it before but forgor to actually add it in the options, oopsie!)
- Added sound effects for when an attack hits for no damage, or when a heal recovers 0 HP.
- Updated the basic attacks of some of the earlier foes.
Bugfixes:
- Fixed Optimism not activating with exactly 50 Sanity.
- Fixed Geyser's stacks sometimes not properly resetting after battle.
- Fixed issue where total number of characters unlocked was sometimes not properly updated after obtaining a character from the main story.
- Fixed copium summon for characters being disabled before owning all characters.
- Updated some windows/UI to fit the stars of 5 star characters.
- Updated Touch Grass, Jolakotturinn, Second Matchlight, and Sweet Brooch to be affected by effects that increase healing recieved.
Files
dream-magic-heroes-win.zip 220 MB
Version 1.0 Jun 01, 2024
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Dream Magic Heroes
Summon heroes to defend the dream realm!
Status | Released |
Author | Apho |
Genre | Role Playing |
Tags | Dark, Gacha, magical-girl, mggj, Multiple Endings, RPG Maker, Singleplayer, Turn-based |
Languages | English |
More posts
- v1.0.1 Optimization updateJul 11, 2024
- Postmortem devlog or somethingJun 01, 2024
- v0.1 Post-jam updateApr 16, 2024
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